|
King Arthur II The Roleplaying Wargame v1 1 02 Update - SKIDROW
King Arthur II The Roleplaying Wargame v1 1 02 Update-SKIDROW getestet der behebt auch das problem mit der buggy quest am ende von kapitel 3...
hier der changelog... Code:
King Arthur II - The Role-playing Wargame v1.1.02 Update info:
- Fixed crashing battles (Pict armies and Fomorian raiding armies)
- Adventure and diplomatic quest fixes
- Modified skills (Chain lightning, Summon skills, Power of Sacrifice)
- Fixed experience level display and reduced experience required for higher levels
- Fixed some artifact drag and drop issues in heroes’ inventory and Artifact Forge inventory
- Modified Leadership bonuses of artifacts
- Increased Leadership value (Warlord class - level up choice)
- Fixed missing unit images and artifact icons
- Beast Lairs allow two units to be recruited per Lair
- Some of the Morality Lairs allow two units to be recruited
- Lair creatures acquired in quests no longer limit maximum availability
- Fixed ruler naming
- Kingdom of Alba: army behavior fixed
- Added automatic replenishment for Morgana’s core units while questing in the Northern territories
- Fixed experience levels for Sir Galahad’s army
- Fixed hero skill trees (Philbius, Numerius Andronicus)
- Player’s units will be at full strength if battle occurs while replenishing losses
- Removed empty Ring of Gorlois recipe from the Encyclopedia (became an acquirable set item)
- Other minor bug and balancing fixes
Known issues - fixing in progress
- Improved ground units defense against flying units
- Dal’ Riata battle difficulty and enhanced ability to fight dragons
- No Will to Fight values on some units
- Missing unit skills when received at higher levels than 5th
- Issues with closing Nether gates at Tier 4
- Some unit animation bugs
datein:3
Größe: 291 MB hoster: uploaded.to Download |