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naehrwert Shares His lv0 Reverse Engineering
Zitat:
After the release of lv0 keys and the exploit to dump lv0ldr/bootldr, comes PlayStation 3 developer naehrwert who has been reverse engineering lv0. Below he explains some high level functions within lv0.
As the exploit that was used to dump lv0ldr/bootldr/howeveryouliketocallit is public now, let’s have a closer look at it to understand what’s going on. Here is what I have reversed from lv0 (it shares the syscon portion of the code with its SPU counterpart):
//Get size again (not checked now).
//I suspect that this is actually a compiler 'quirk' and not a
//programmer mistake. The original source probably accesses the
//packet size through a structure and the compiler noticed the
//non const access of the packet and generated this read of the
//size member because it could have changed.
pkt_size = GET_SIZE(tmp_pkt);
//Let's have some fun (payload_buf on caller stack).
memcpy(payload_buf, tmp_pkt + 8, size - 4);
//Run second sc_checksum.
if(!sc_checksum(...))
return ERR;
//...
}
The syscon library implements some high level functions, e.g. to shutdown the console on panic or to read certain configuration values. Every of this functions internally uses another function to exchange packets with syscon and the exchange function uses the read_cmpl_msg one to get the answer packet. The top-level function will pass a fixed size buffer to the exchange function. So if we are able to control syscon packets, e.g. by emulating MMIO (and thanks to IBM we are), we can change the packet size between the two packet readings and overwrite the caller stack. And if we first copy a little stub to shared LS and let the return address point to it, we can easily dump the whole 256 kB.
Nothing more left to say now, let’s wait and see if this is going to be fixed in future firmware versions (we just have to check lv0 fortunately).
multiMAN ver 04.12.00 – Support For Rogero 4.30 Version 2.00 Added
DeanK has released yet another version of the awesome multiMAN, now version 04.12.00 is available. Support for the recently released Rogero 4.30 CFW v2.00 has been added + more.
* Added full support for Rogero 4.30CFW Version 2.00
- LV1 peek/poke support
- PS1 disc backups support
- Direct Disc Access support
* Added new function in “Home” column – “* Install Package Files”
* Added new option in “Settings” – “Install Package Files Method”
- User can pick from either “Standard” or “PSN Style (bubble)” modes
- Bubble mode shows installable packages as PSN downloaded content in Game column (or under Rebug’s Package Manager/PSN Content)
- To select a package file (*.pkg):
– Use [* Install Package Files] option in Home column or
– double click on a pkg file in mmOS/File Manager (when “bubble” method is used the PS3 will reboot)
* Fixed copying of AVCHD/Blu-ray movie backups from Video column
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
3k3y status update!
- Final hardware verification will start this week. All parts have been tested on development boards so no surprises are anticipated.
- While built-in disk ripping does work, it is too slow to be practical. There is another way which is much faster and can most likely be delivered in a future update, but we will not have time to verify this before launch. So we decided to remove built-in disk ripping from the feature list and put it on the WIP list.
- We have designed and completed software and a add-on board for connecting a PS3 drive to a PC via USB in order to dump games. This add-on board will be a part of the 3k3y kit.
A correction to the 3k3y status update: Built-in disk ripping will not be available on the release hardware. We took the hardware of 3k3y (where it was slow) and put it on an external board (where its blazing fast). This doesn't mean built-in disk ripping will never happen, it is still possible to do via the FPGA at high speeds.
Liked X360key auf facebook dann habt ihr immer die neusten news
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MultiMAN v04.14.00 Base and Full (CEX and DEX) PS3 Update
deank returns with another update to his multiMAN backup manager. With this update, multiMAN now supports NTFS drives natively for data transfer to/from
the internal HDD. In other words, you can just "plug and play" without having to edit the 'usb.cfg' file, as you would have to in previous versions.
Not only that, BD-Mirror support has been enhanced. deank has also taken the time to update his Install Package Files homebrew app.
Changelog: mM 04.14.00
Changes related only to 4.20-4.30 CEX/DEX CFWs:
BD-Mirror:
BD-Mirror option now supports USB HDDs mounted as /dev_usb000 to /dev_usb127
BD-Mirror option uses different approach now and doesn't move the PS3_GAME folder of USB games and doesn't modify the mount table
After using BD-Mirror for USB games, the usb drive is still accessible in XMB (Video/Music/Photo/Saves)
Improved disc-less support with BD-Mirror option enabled
USB Ports issues:
When using more than one USB device mM will disconnect/reconnect them from/to the USB bus in the proper order
This fixes games that crash when started from USB when multiple devices are connected
NTFS/PFS usage:
It is now possible to use any NTFS usb drive without configuring its Vendor/Device IDs in USB.CFG
When switching to NTFS/PFS mode use only one USB HDD connected (mM supports up to 2 partitions: FAT32+NTFS, NTFS+NTFS, FAT32+FAT32)
To access the contents of NTFS drives use mmOS and /pvd_usb000 /pvd_usb001 (games from NTFS drives won't show in other display modes)
Other:
Better support for data CD/DVD/BD discs and improved "Enable Direct Disc Access" function
Improved BD-Mirror function for games on internal HDD
Games started from mmOS icons/shortcuts handle BD-Mirror/Ext.Game Data options properly
Online update server updated (5320 PS3 game covers and 3420 PS1/PS2 game covers)
Updated showTIME media player (for mM) to version 04.01.264
Updated 8 translation files
Install Package Files (standalone application):
Supports split pkg files named in the following format: filename.pkg.0 -> filename.pkg.63, filename.pkg.001 -> filename.pkg.064, filename.pkg.66600 -> filename.pkg.66663
Upon launch/refresh the following folders are scanned: /dev_usb***/, /dev_usb***/PKG, /dev_usb***/packages, /dev_hdd0/PKG, /dev_hdd0/packages
Updated stDISC application (better drive reset timing and support for 4.30CFW)
Updated gameDATA, bdRESET and lastGAME applications to support 4.30CFW
Updated showTIME media player (standalone) to version 04.01.264 (CEX/DEX)
The showtime version provided with mM as standalone acts as the build-in one so it returns to mM. If you wish to quit to XMB either use the official build or use {PS} button -> Quit to XMB.
About NTFS - if you previously configured usb.cfg just stick to it. Without USB.CFG only two partitions will be available - that's it.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
Neue Rogero 4.30 V2.03 mit Install Package Files unter app/home
Download: Klick Mich NEWS-LOG:
Zitat:
Rogero CFW4.30 v2.03 Details
* Rebuilt from scratch using OFW4.30 files only (no DEX/SEX files) with official XMB and full features working as in OFW4.30
* All known problems like XMB icons sorting and Demo Mode issues from previous versions are now gone with the use of the official XMB.
* New Improved "Install Package Files" Application added to XMB instead of using the traditional DEX Icon, to have a 100% original XMB.
* Once the PS3 is booted, select the [app_home/PS3_GAME] Icon and It will change automatically to [* Install Package Files]
* If you load a Game from multiMAN it will still be redirected and shown under the same [app_home/PS3_GAME] Icon
* After loading a Game, you can restart the PS3 again to have [* Install Package Files] back on XMB
* You can also Install the new stand-alone XMB application from Deank --> [* Install Package Files] to have it showing permanently on XMB.
- [* Install Package Files] function supports:
--- up to 256 pkg files
--- split pkg files
--- sorting
--- queued PKG indication (in red)
--- multipart (split) PKG indication (in yellow)
--- copy/transfer progress
--- Scanned locations: /dev_usb*** /dev_hdd0 /dev_bdvd in /PKG /packages and root folders
--- Split files format: .0 - .63 / .66600 - .66663 / .001 - .064
* CFW Structure fixed to match the OFW 4.xx Structure:
--- No more corrupted data error messages while Installing from XMB or Recovery Menu.
--- The CFW can be installed fine from XMB Update over any OFW3.55/CFW3.55/CFW4.21/CFW4.30.
--- HDD can be swapped/changed and the CFW4.30 v2.03 will re-install without any problem.
* Patched LV1 to disable LV2 Protection.
* Patched LV1 to add peek/poke support to replace hvc 182/183 (multiMAN Direct Disc Access is now working fine with CFW4.30 v2.03)
* Patched LV1 to disable SYSTEM MANAGER INTEGRITY CHECK (to prevent Bricking on non-dehashed downgraded consoles)
* Patched LV1 Core OS Hash Check (to prevent Bricking on non-dehashed downgraded consoles)
* The CFW can be used directly for Downgrading with Hardware flashers /Flashing from FSM/Exiting from FSM, all works fine.
* Patched LV2 to add peek/poke support. (for both LV1 and LV2)
* Patched VSH to enable ReActPSN compatibility (Allow Unsigned act.dat and *.rif files, Disable Unlinking/Deleting of act.dat)
* Spoofed the system version to latest OFW version 4.31.
* PSN/SEN access is available as long as the current "passphrase" still the same.
* Loading games from App_home Icon is now fixed.
* It can run games signed with Keys up to version 4.30 without any Eboot/Sprx patching needed
* Games can be loaded from Disc Icon (with Original game in BD) and from app_home (Disc-less, but not all games).
* Current 3.55 homebrew applications can't be loaded on this CFW, applications must be re-signed properly for FW4.21/4.30
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Team Cobra is entering the PS3 Optical Drive Emulator market
Zitat:
We got exclusive tip from developers behind Cobra that they will be producing a ODE for Sony Playstation 3 consoles.
We all heard of the upcoming '3k3y' device, but now the market for installing an ODE in the PS3 scene world is heating up as the world's famous Team Cobra behind the Cobra-USB dongle is now going to be producing an Cobra-ODE for playing all your backup PS3 Blu-Ray Game Disc Images directly from any HDD without the need to have your PS3 console on 'custom firmware', which they claim will be 'most advanced PS3 Optical Drive Emulator' ever.
No more infomation is available at the moment, except what is on their official websites, but stay tuned as we bring you more exclusive news!
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Ankündigung:
Multiman 04.15.00 - Verbinde deine PS3 mit einer anderen Weltweit!
Zitat:
Here is something some of you may find useful
Some of you used “Network Servers” option in “Settings” to connect to a PC running ps3netsrv to copy files, play ROMs, play music or view pictures.
Now it is possible to connect to ANOTHER PS3 (running mM 04.15.00) be it in your local LAN or anywhere in the world.
You can copy/share data with another PS3 if the ‘server’ PS3 is running mM 04.15.00 and the ‘client’ PS3 can be using mM 04.00.00 or later.
You can backup games directly from the BD Disc of the server PS3, view photos, play music, install PKG files, copy games, access all devices connected to the server PS3, if you’re on cobra cfw you can even play PS1/PS3 games or Blu-ray/DVD movies stored on the server PS3.
You can transfer game backups, movies and data from one PS3 to another without a USB drive or PC.
All in all – you can transfer/share data between to PS3s on CFW via the /net_host feature of multiMAN.
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Weitere Andkündigung:
Multiman 04.15.00 unterstützt remote control
Just a side note...
While improving the /net_host features to connect to a PC or/and other PS3 systems, I made a step further and added 'remote control' which allows you to interact with another PS3 running mM via remote screen. Remote screen can be full-screen or 'minimized' like in the screenshot (the minimized window is updated in real time)
It means that you connect to a friend's PS3 and help him if you're more experienced with mM or just have fun controlling your other PS3s in the house. Both sides must run compatible multiMAN versions (04.15.00 or later).
D
p.s. All /net_host communications are enhanced and fast - it is now possible to browse a remote PC with over 2000 ROMs/pictures/videos from the game modes (or mmOS) in a flash. Loading retro ROM covers is now greatly improved and loading remote folders is done in one pass like in early mM versions so browsing is seamless over network (to a PS3 or a PC). So many things in 04.15.00 to follow...
multiMAN ver 04.15.00 UPD CEX (20121212).rar (3.21MB) (mM+ps3netsrv/GUI+mmRAS+installPKG)
Download multiMAN ver 04.15.00 UPD CEX (20121212).rar
This is only an UPDATE version (you need 04.14.00/04.15.00 BASE or FULL installed). 04.15.00 BASE/FULL links may be available later.
* Updated PC application "ps3netsrv" to support fast folder-data retrieval
* Greatly improved loading of remote /net_host folders (up to 4096 entries in mmOS and 2048 in other modes)
* Greatly improved loading of remote Retro ROMs folders with covers
* Added support to access remote PS3 system in mmOS or in game modes via /net_host
- You can access all data of a remote PS3 to view/play photo/music/video files, transfer files/folders (and load ISO games/movies PS3/PSX/DVD/BD if used with Cobra CFW)
* Added option in "Settings" - "Connect to Another PS3" - it allows full remote control (screen/pad) of another PS3 running multiMAN 04.15.00 and later
* Added option in "Settings" - "Remote Access Permissions" (Disable/Files/Screen/Full) to restrict remote connnections to your PS3
* Added support for mmRAS - PC application by Aldo (aldostools) which allows remote access to your PS3 (screen/pad) while running multiMAN
* Screenshot feature in multiMAN (START+R2) will now save screens as JPEG.
================================================== =======
The key features of this release:
* The improved PC ps3netsrv application allows much faster access speeds when retrieving data from folders in mmOS or when browsing photo/music/video/ROMs from remote /net_host. You can now browse a remote folder with roms+covers and it takes a fraction of the time it took before.
* The Remote Access feature allows you to connect to another PS3 anywhere in the world (be it in the other room or across the country) and copy files/folders, play Retro ROMs, view photos and play music and video files (after caching)
* The Remote Access Control (PS3) feature allows you to connect to another PS3 running multiMAN and view its screen and control it with your pad. It allows you to minimize the current session and work with your own PS3 (to transfer files to the remote PS3 for example) and then return to the other PS3.
* The Remote Access Control (PC) feature via aldostools mmRAS client allows you to connect to your PS3 (or any other PS3 around the world running multiMAN) from your PC. You can change the encoding quality of the picture, take screenshots in JPG (PrintScreen button) and control the PS3 with your keyboard and mouse. Click the [?] button for more information of the keyboard mappings.
* The option in "Settings" (Remote Access Permissions) allows you to configure the access to your PS3. You can completely "Disable" it, you can allow remote connections only to access your "Files", you can restrict it only to remote control "Screen" or allow "Full" access for files and screen control.
* The Remote Access Control provides 960x540 resolution (it doesn't depend on the remote PS3 resolution). The best results/quality and fastest response is achieved when server PS3 is running in 1920x1080.
* To be able to use these features you have to configure your remote peers in "Settings" -> "Network Servers".
* Any configured /net_host can be used for file access (PC and PS3) and for remote control (PS3)
* If you are connecting to a PC you must have ps3netsrv application running on the PC side
* If you wish to restrict access to your PS3 - change the setting in "Remote Access Permissions"
* If you wish to connect to another PS3 configured as /net_host - use the "Connect to Another PS3" function in "Settings"
While connected to another PS3 you can 'minimize' the connection and work with your own PS3 and then resume the remote control. You will see the live minimized remote screen in the lower corner. To switch between local/remote control use [START]+[SQUARE]. To terminate a connection to a remote PS3 use [START]+[CIRCLE]. All other buttons you press will be sent to the remote PS3.
MANY thanks to aldostools for creating the PC application to connect to a remote-control-enabled PS3.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
oct0xor Versus Cobra USB Dongle
Looks to me that developer oct0xor has managed to reverse engineer the Cobra USB dongle. In his blog he explains why the Cobra took some time to reverse engineer, why it was the last item on his hack list and the similarities between it and the True Blue dongle. He also makes a bold statement that Sony can learn something from the Cobra team regarding cryptography. He has created his own payload called OpenCobra but also mentions that he is not sure of releasing his work. With that said here is a extract highlighting some of the more interesting bits of his blog. Should you wish to read the full story, follow the source linked below.
About: oct0xor's blog:
Finally I got my hands on cobra it was quite a lot of time since I touched this last time. There was s good things happened since then eg. I reverse engineered usercheat and true blue, had done allot PS3 and not PS3 related hacking. There was a bad things eg. BlueDiskCFW, lv0 leak, allot of devs leave the scene...
Cobra was for me really "the last" thing I have to do.
...
3 days and now its all over.
Security is good enough, but not without big security risks. But it still the best crypto/obfuscation what I had seen on PS3. Sony have something to learn from this guys, especially now.
Cobra / True Blue almost identical, have the same source code, if you ever hacked 1 thing, 2nd wouldn't be a problem.
...
On the fourth day I took a decision to make my own "OpenCobra" payload. only clean code without DRM and garbage, to be able to port it to any new firmware, and change/add features. It took 2 days, 3000 lines of ASM, and you had seen the result.
ATM it based on 4.1 payload, plans for future is check/add new features from 4.4/5.0. Port to a new firmware (if cobra will not do this for me), and realize all nice innovations from new version of PSP emu, such as better emu accuracy, 3D and etc...
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REBUG 3.55.4 / 4.21.2 / 4.30.1 demnächst fertig.
Zitat:
Zitat von cyberkunk
Hey peoples..
Thanks for the help with the dumps.. Incoming very soon once we get our site back up (After more than 2years they finally managed to get our site taken down).
Bug fixed 3.55.4 and 4.21.2 REX
Rebug Toolbox 02.01.00
New 4.30.1 (CEX Lv2 Kernel only).
Auf deutsch:
Es kommt eine 3.55 CFW mit einigen Bufixes und eine 4.21.2 CFW
Die Toolbox wurde um fehlende Features erweitert.
Und es kommt eine 4.30 CFW, welche nur einen CEX LV2 Kernel hat (Rest müsste auf DEX basieren)
Quelle: Nicht, dass ich schon öfters sowas erzählt habe + PS3Crunch
Hier noch die ChangeLogs:
Rogero CFW4.30 v2.05
Changed the [app_home/PS3_GAME] IPF Name and Icon to show as "ToolBox" now so we don't have duplicate "IPF" entries on XMB.
Added the Cinavia Patched Video Player module to disable the Cinavia Protection on HDD based content ( Credits to Team Rebug for the module )
Added the new patches for the Original "*Install Package Files" and "Install All Packages", Credits to Szalay and "hidden Man".
Updated Dean's "app_home\*Install Package files" (Toolbox in v2.05) to the latest version, it doesn't requires additional HDD space or restart.
All the previous features of version 2.03 are all preserved.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
PSN Stuff (by LoOzers)
Releaseversion 1.0
Ihr wolltet schon immer ganz einfach Inhalte aus dem PSN herunterladen und auf der PS3 installieren?
Ohne großartiges Suchen und Hoffen, dass die Sachen bei den OCHs noch online sind?
Dann seid ihr mit dem Tool genau richtig!
Einfach den gewünschten PSN Inhalt auswählen und herunterladen! (CFW vorausgesetzt)
Screenshots:
Features: English
Zitat:
- Simple control
- always online
- Database updates itself on startup
- Own Content can be shared easily
- Downloads in seperate folders
- PKGs will be renamed to the contents name after the download is finished
- .rap files (if needed) are always available
- double-click for filesize
Deutsch
Zitat:
- Simple Bedienung
- Immer online
- Datenbank aktualisiert sich automatisch bei neuen Inhalten
- Eigene Inhalte können einfach geteilt werden
- Downloads in seperate Ordner
- PKGs werden nach dem Namen des Inhalts benannt um es einfacher zu finden
- .rap Dateien zur Aktivierung der Inhalte sind immer dabei (sofern benötigt)
- Doppelklick zeigt Dateigröße an
Info:
Zitat:
Englisch PSN Stuff
PSN Stuff is a community project. It´s up to you to expand the database.
This tool provides download links and rap files. To install the provided
PKG Files, you need a Custom Firmware and reactPSN to get them working.
* Download the selected Game
* Store the provided RAP File
* Submit your Content to expand the database
* Doubleclick a row to show filesize The database will be updated continuesly as long as you help us providing links and raps.
Deutsch PSN Stuff
PSN Stuff ist ein Communityprojekt. Es liegt an euch, die Datenbank zu erweitern!
Das Programm bietet euch die Möglichkeit PSN Inhalte und passende .rap/.edat Dateien herunterzuladen.
Um die angebotenen PKG Dateien zu installieren benötigt ihr eine PS3 mit CFW (Custom Firmware) und reActPSN. Ohne dies sind die Dateien nutzlos.
* Downloade den ausgewählten Inhalt
* Speicher die angebotene .rap Datei
* Senden deine Inhalte um die Datenbank für alle zu erweitern
* Doppelklick auf Inhalte zeigt die Dateigröße an Die Datenbank wird kontinuierlich aktualisiert, solange ihr uns mit neuen Inhalten unterstützt.
Download RGhost Mirror
(Ihr benötigt mindestens .NET Framework 4.5 damit das Tool funktioniert)
Achtung:
Quote from loozers
Zitat:
Someone abused the mailserver used for the submits.
We apologize this circumstances and update the tool in the near future.
We could rescue some submitted contents and the database will be updated soon too.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
Hallo, es ist Zeit für's erste PS Multi Tools Release im Jahr 2013
Die neue Version kommt mit diesem Features:
- FTP Features (Durchsuchen, Uploaden, Herunterladen …)
- PKG Features (Packen, entpacken, signieren, decrypten …) via PS PKG File Manager
- Neue EBOOT Datenbank (Kann geöffnet werden unter Menu->Multi Tools->EBOOT Database)
- DOStoPS3 ist wieder verfügbar (Kann geöffnet werden unter Menu->Multi Tools->DOS Game to PS3 Game Converter)
- 58 weitere EBOOTs hinzufgefügt (Weitere EBOOTs werden automatisch hinzugefügt)
- Upgedated: Selector
- Gefixt: Die "Spiele-Liste" sollte nun perfekt funktionieren, lädt nun auch entpackte PKG Dateien
- Entfernt: CheckPSMT, unbenutzte Configs
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
trophy keys:
[global]
authentication_id=10100000010000031010000001000003
console_id= (put your id here --> can be found in MM --> systeminfo)
user_id=00000011
syscon_manager_key=D413B89663E1FE9F75143D3BB456527 4
keygen_key=6B1ACEA246B745FD8F93763B920594CD53483B8 2
savegame_param_sfo_key=0C08000E090504040D010F00040 6020209060D03
trophy_param_sfo_key=5D5B647917024E9BB8D330486B996 E795D7F4392
tropsys_dat_key=B080C40FF358643689281736A6BF15892C FEA436 (
tropusr_dat_key=8711EFF406913F0937F115FAB23DE1A989 7A789A
troptrns_dat_key=91EE81555ACC1C4FB5AAE5462CFE1C62A 4AF36A5
tropconf_sfm_key=E2ED33C71C444EEBC1E23D635AD8E82F4 ECA4E94
fallback_disc_hash_key=D1C1E10B9C547E689B805DCD971 0CE8D
--> usage: global config aldo`s savdata tool oder mit flatz pfd tool
thx to aldo, flatz and bucshotz
wer trophies cheated ist
++++++++++++ DESTROY EVERYTHING ++++++++++++
Yes, I am a criminal. My crime is that of curiosity.
Geändert von dirtandcamara (14.01.13 um 13:40 Uhr).
ADDED – 4.30 CFW Support ADDED – Better Support for non-REBUG CFW ADDED – OtherOS: Resize VFLASH/NAND Region 5 ADDED – OtherOS: Install Petitboot to VFLASH/NAND Region 5 ADDED – OtherOS: Set GameOS Boot Flag FIXED – LV1: Verify of Certain Patch Offsets
Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares but is also compatible with most current 3.55/4.21/4.30 CFW (some options are not available) . Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools.
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Update PSN Stuff (by LoOzers) Releaseversion 1.1
Changelog:
Zitat:
- Submit works (changed script)
- New Newstab
- Autoupdate (for the Tool)
- New database
- Small changes
Ihr könnt nun submitten und euren Content teilen,
es gibt einen Newstab, indem ihr seht, was zB in der Datenbank geändert wurde,
es gibt eine neue Datenbank und andere Kleinigkeiten die geändert wurden.
Außerdem könnt ihr mit ALT + Rechtsklick in der alten Datenbank den Link für die neue Version
kopieren und im Browser eingeben.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
3k3y is here
3k3y is the state of the art of PS3 drive emulation from the de facto leaders in drive emulation.
Feature List
Zitat:
- Play all PS3 games
- Play all PS2/PS1 games*+
- Plug n play installation
- Compatible with all currently available OFW/CFW versions
- Original 3k3y app for extracting drive key**
- User friendly OSD interface for managing your 3k3y
- Optional remote (compatible with Xk3y remote)
- Powerful embedded Linux platform
- Supports most popular file systems such as EXT2.3.4, Mac OS X and NTFS
- Emulation and transparent passthrough modes
- Both CPU and FPGA are fully in-system updatable
- Sleek and beautiful Wifi interface***
- Movie ISO playback+
- Not manufactured in China****
* Requires compatible PS3.
** Currently fw =< 3.55 is required for extracting the drive key. After this the FW can be upgraded freely. This holds true for all ODEs, see below for more details
*** Requires Wifi dongle sold separately
**** That's why we can deliver despite CNY
+ This feature will be added in an upcoming firmware
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
Zitat:
Cobra ODE, shipping February 2013!
The Cobra Team are famous for their Cobra USB device which brought tons of unique features to the PS3 scene!
Now we’re proud to announce the imminent release of our Cobra ODE device, which again will be at the forefront of cutting edge innovation for PS3 users.
Features:
Play all PS3 games
Play PS2/PS1 games on backwards compatible consoles
Solderless installation on all FAT consoles and 20xx/21xx SLIM consoles
Easy and fast installation for 25xx series SLIM, 3000 series SLIM and 4000 series SUPER SLIM consoles
Supports all current OFW and CFW’s
OSD selection of ISO’s
UI commander included
Easy selection of Emulation and pass through modes
Flexible and powerful embedded OS
High speed ARM and onboard FPGA’s are updatable via inbuilt updater mechanism
Movie ISO’s supported
Additional hardware interface included to support future hardware addons, giving user maximum flexibility
**** Designed by the team who brought so many firsts to the scene! *** 3000 series SLIM and 4000 series SUPER SLIM hardware supported from launch
* Manufactured at a high tech facility = superb quality
Models supported:
One hardware revision supports all.
Our hardware has been designed to both fit inside and interface with the Super Slim version of the consoles, as well as the SLIM and older FAT systems.
If you upgrade at any time from a FAT to a SLIM or a Super SLIM, then there’s no need to buy a new device….
Support for the newer consoles such as 25xx, 3xxx and 4xxx to run ISO’s will be included at release.
Game Ripping:
Functionality will be added shortly after release of the device via a firmware update.
Ripping speed will be almost as fast as that reached by connecting drive to PC and users will benefit from the convenience of a hassle free game ripping experience! Rip games directly on PS3 to an external USB HDD in ISO format.
Additionally we will provide a PC app at time of release of the product to market which allows conversion of JB game dumps to ISO format, so users can simply download games from the net and convert them with our app. The app will patch additional data required to create necessary ISO format.
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
Iwie ist das eine News wert:
Für alle die gerne PSX Spiele spielen ist das genau das richtige wenn man keinen CobraDongle hat.
IrisManager v1.50-1.50.2
V1.50.0
What’s new:
- Ability to run PSX ISO
Extract from IMPORTANT psx iso.txt:
Install ps1_emu_patched.self (see patch_ps1emu.rar, notes.txt)
Adding PSX isos for Iris Manager 1.50+ :
- Create a PSXGAMES folder in root of HDD or USB devices
- Put the PSX game folder here. The name of the folder is used as game name from Iris Manager.
- PSX game files must be .bin or .img files (or BIN, .IMG) containing sectors of 2352 bytes. You can put from 1 to 8 “iso” files
- Iris manager get “isos” in alphanumerical order. When you launch a game with multiple isos you can rotate the order in one screen in the last moment.
- You can put a COVER.JPG file (max size of 1024 x 1024 pixels)
- PSX config is saved in the game folder.
Example of the game structure:
/ dev_usb000
/ PSXGAMES
/ Metal Gear Solid
| — COVER.JPG -> the cover
| — MGS1.IMG -> disc 1
|—- MGS2.IMG -> disc 2
| — psx_config.cfg -> psx config. saved from Iris Manager (Memory Card, Video Options …)
Iris Manager mount USB/ BDVD and HDD0 in this preference order to change virtually the disc. if one device can be mounted it is used for simulate EJECT/PUT the disc
if a game have two or more disc when the game ask for a disc change, unplug and plug USB device or eject and put the CD/DVD/BR disc to change of “iso” (to be sure when you “eject” it green led is blinking and when you put one “new” media green led is unblinking). The method is rotatory so when it use the last iso it turn to the first iso.
NOTE: You can use a BR disc without problem in the patched PSX Emu. Eject the media is unnecessary to play the game.
Some additional comments:
- The configuration of each game is saved in its folder, while the PSX game disc, is taken as reference for the games you have not saved the configuraración there.
- The order of the ISOS is alphanumeric (1.bin will be Disc 1, 2.bin will be Disc 2 and so on)
- When demos to run, if there are several, are presented with a screen that shows the order of the iso, but that makes pressing CIRCLE rotate upwards (so for example, if we are playing disc 2, you can select Start)
- If a USB device can be mounted, it is taken first as “eject”, otherwise a possible CD / DVD / BR can be mounted and ultimately the HDD (which you can not eject). This makes it possible that if we have a PSX game on the internal HDD, with a pendrive connected, disconnecting it and connecting it back, we can change from “ISO”.
- Changing ISO can only be done if the game is awaiting it and calling the appropriate function. This is because if you “eject” (even if you don’t see pendrive activity) the green led will flash. When inserted back, the “rotative” counter is updated.
- Internally the emulator supports 8 virtual files are rotated. Iris Manager assigns all consecutively. If a game had 3 albums would be allocated as follows: 1,2,3,1,2,3,1,2 by what we see in the following sequence instead of the three would go to 1.
- Although you can change discs should not tinker needlessly with that: a game may hang, so Use it only when necessary
- Note that this is the first version of the emulator: if a game does not work but you have the assurance that if it works from ps1_emu CDROM (not the net), you tell me if I can watch it.
- Indeed, in PSX options, choosing emulator is unnecessary for ISOS: the program knows which one needs to run (unless it doesn’t find it).
[Sammelthread] Jailbreak-News -> Nur News und keine Diskussion!!
3K3y Keydumper Version 1.0 veröffentlicht
Zitat:
Das xK3y Team hat aktuell den bereits im Vorfeld angekündigten PS3 Keydumper veröffentlicht. Der Keydumper wird für den Betrieb des ODD Emulators des Teams benötigt, der in den nächsten Monaten auf den Markt kommen wird. Derzeit benötigt man für das auslesen des Keys eine PS3 mit Custom Firmware, der ODD Emulator wird also vorerst nur Besitzern von Konsolen mit aktiver Custom Firmware zugänglich sein.
Ob das Team auch eine Möglichkeit findet den Key ohne Custom Firmware auszulesen, ist derzeit noch nicht bekannt. Durch den ODD-Emulator können PS3 Spiele von einer externen Festplatte abgespielt werden, obwohl man eine Originale Firmware benutzt.